A Rather Privileged Perspective on my Post-Doc
Post-Doc, Reflection
August 02, 2025
Or how I’m slowly coming to my senses.
Ludus—Ludeme
Ludeme, Ludus, Video-Game-Studies
June 09, 2025
Last month I mapped a working definition of game (ludus) and ludeme (conceptual units of a game and play) in preparation for an upcoming article on ludemes and programming video games. I went through many of better know attempts for a definition and asked myself where my own perspective differs and what my approach needs to express.
Historical Code Hermeneutics
Critical-Code-Studies, Conference, Readings
May 23, 2025
In the past few months I have been engaging in the exegesis of source code from the 1980ies and -90ies. Serendipity towards the end of last year brought me in closer contact with the concept of ludemes, in which I found a fitting perspective on these magic moments of translation. David M. Berry outlines this processes through the computational image, Hartmut Rosa approaches it through his theories on resonance, Karen Barad talks about inter- and intra-actions, and Luhman also has an opinion on the topic. Either way, ludemes have been utterly fruitful in reading source code against a techno-deterministic grain, and as a lens into programming practices of the past.
Reconsidering Publishing to the Internet
Publishing, Smol, Internet, Artificial-Intelligence
April 26, 2025
I was increasingly unhappy with mypublishing strategy (or the lack thereof), but also increasingly worriedabout the state of the internet, especially the aggressive scrapping ofcontent by AI bots. So, I reconsidered my approach.
Scraps and Scrapping
Abstract, Scrapping, Dissertation, bash
March 20, 2025
I have finally found the time to produce two (extremely dense) abstracts for the next paper (on Source Code and Ludemes).
Critical Code Studies from Afar
Critical-Code-Studies, Conference, Digital-Humanities, Computational-Methods
March 10, 2025
In which I’m reflecting on critical code studies, distant reading source code and my recent workshop at the DHd 2025.
Axes of Translation
Reflection, Dissertation-Theory, Conceptualizing-Programming
January 23, 2025
A few notes on the moment of translation between epistemologies and ontologies in software.
Playing Alba the Relational Way
Video-Game-Studies, Relational-Play
January 19, 2025
Inspired by the silly inquiries of Any Austin and the concept of relational playworld by Melos Han-Tani I figured I’m going to spend some more time in Alba, after I finished it for the second time.
Metaphors and Theory
Theory, Metaphors, Writing
January 17, 2025
A few quick notes on thinking theory through metaphors.
December Adventure, but different
Assembly, Programming-Languages, Metaphors
December 24, 2024
I tried to learn assembly, but didn’t find the energy. But I had a inspired times anyways.
Embodying Player Phenomenologies in Code. Also, Ludemes and Routines.
Conceptualizing-Programming, Programming-Practices, Embodiment
November 19, 2024
I was chewing on the concept of ludemes lately and needed to map it out, conceptionally. Especially from the perspective of code and programming, there are terms that overlap and differ.
Grinding that paper
Writing, Writing-Practice, Academia
October 22, 2024
Writing this first paper felt grindy. But I enjoyed working on something for that long of a time. I also learned a lot, again.
Frustration, Conferences and Ludemes
Ludeme, Conference, Writing, Blinded-by-the-Light
September 15, 2024
Everyday Life and Research
Log, Clustering, Writing, Reflection
August 30, 2024
This summer I got the feeling, that I’m getting used to do researcherly things as a job
More embeddings and roasting my CPU
Log, Clustering, BASIC, Preservation
August 16, 2024
I’m a Mediocre Minigolf Player
Log, Preservation, Clustering
August 07, 2024
NIFFF, Let’s Plays and Cluster Visualizations
NIFFF, Clustering, Conference
July 15, 2024
Some thoughts on watching genre movies and observing visual clusters.
Thinking through Metadata
Metadata, Wikidata
June 21, 2024
ReAnimate, Montréal, Multidisciplinarity, and Method
Event, Research-Basics, Blinded-by-the-Light, Computational-Methods
June 17, 2024
Five month later, more or less
Reflection, Blinded-by-the-Light, Research-Basics, Hypothesis
June 07, 2024
What is the video game image?
Log, Video-Game-Visuality, Critical-Code-Studies
May 31, 2024
I finished readingy “The philosophy of software” last week and went half through “Homebrew Gaming and the Beginnings of Vernacular Digitality” this week. The two books, on with a philosophical approach and one with a focus on everyday programming practices, are a great match and sparked some fruitful insights.
Thinking about Images and Software
Critical-Code-Studies, Visual-Studies, Reflection
May 21, 2024
I’ve been left with quite some material to think through after the Leisure Electronics conference. My current reading, The Philosophy of Software, is expanding on that. Which leads me to an attempt of capturing the current state of that reflection.
When did tinkering become programming?
Conference, Case-Study, Reflection
May 03, 2024
The title is a direct quote from Pierre-Yves Hurrel, one of the organizers of the Leisure electronics Conference in Lausanne conference, which I attended this week. It is also one of my key takeaways from the conference, as well as my own presentation, Programming and Becoming. The conference concentrated on “the emergence of video games: Towards a genealogy of ludic practices and computing artifacts”, that pivotal moment when video game culture started to establish itself.
Preserving 5.25 inch floppies and audio cassettes
Computer-History, Floppy-Disks
April 26, 2024
Next to intensively preparing for a conference talk, I had the chance to attend a preservation-session with people from the Swiss Video Game Archivists association.
Why would someone want to do that, voluntarily?
Case-Study, Technicity, Conference, Reflection
March 22, 2024
I’m interested in video game graphics programming practices. One aspect of that interest is the motivation and intention that these programmers had, back then, when they went about their programming business. Why did they do, what they did? The slightly sarcastic reframing of the question for the proposal comes about from my own experience. It’s not a scientific question, but an honest wondering. I experienced learning to code as something very frustrating, time-taking and occupying. And up to this day, I haven’t heard from anybody who slid into coding easily and has fond memories of the process.
29 Days Later
Blinded-by-the-Light, Video-Games, Dissertation
March 03, 2024
Although we have a leap year, and were gifted an additional day in February, that month went by rather quickly. I spent the time mostly by either being with friends, or working on my dissertation project. I still try not to engage with any projects or topics that don’t fit (can’t be made fit) into my thesis, and I believe it pays off.
Wikidata, SPARQL queries, and Gephi
Ontologies, Image-Corpus, Video-Game-Graphics, Gephi, Wikidata
March 01, 2024
Dealt with Wikidata import, SPARQL queries, and Gephi visualisations.
Further reflecting metadata (and ontologies)
Metadata, Ontologies, Research-Basics
February 23, 2024
In the last two weeks, I had the opportunity to speak with some people I trust a lot in terms of metadata and ontologies.
(Swiss) Programming Languages
Wikidata, Metadata
February 16, 2024
I added “programmed in” to our Wikidata corpus, but found only 31 games where this statement could be made with some certainty.
Reflecting Metadata
Wikidata, Writing-Practice, Metadata
February 09, 2024
This week was important to finalize a second phase of gathering and importing metadata on our video game corpus into Wikidata.
Perfect Days
Frugality, Permacomputing
February 03, 2024
Today was sunny, and it felt like Spring.
Bold statements
Writing-Practice, Log
January 19, 2024
I had the chance to talk about my expose with my supervisor. He gave me some valuable inputs regarding formal aspects and in terms of writing styles. We also looked at the overall plan of my dissertation project.
Some notes on organisation and journaling
ADHD, Writing-Practice, Reflection
January 01, 2024
In which I once more try to organize my life.