Log 2024-11

  • Started to write a proposal for a workshop at the DHd 2025, which focuses on distant reading and computational method approaches to analysis source code, but still under the banner of Critical Code Analysis.
  • Prepared for an interview with Paolo Baerlocher which was truely insightful. It triggered a change in plans for the Leisure Electronics 2024 Proposal. Instead of Aventura I.md) I will talk about Aldebaran.md). I’m quite happy to include a video game with 3D graphics in the lineage of Elite!
  • Made an interview with Laro Schatzer today. Listening to him made me realise that he had some similar experiences as Paolo Baerlocher. Both mentioned this magic moment, where they figured that they could control what’s on television through programming. I guess both of them were socialised with watching television, and having the ability to hook up a computer system and being in control, or decide what’s on screen was a moment of empowerment. There is something here akin to the marinoCriticalCodeStudies2020 chapter on Kittler [@marinoCriticalCodeStudies2020], programming as an ontological way of thinking or accessing the world. I’m pretty sure there is a bit of identity building in here.
  • With the help of Laro Schatzer I was able to dump the Basic code of Robox to a textfile. Notes on that under How to Dump Commodore 64 Basic.