Aldebaran | Case Study | Video-Games | Poizone, Arc Angels, Critical Code Analysis |
Analysing Visual Clusterings | Conceptual Thought | Research-Basics | Observing the Coming of Age of Video Game Graphics |
Arc Angels | Case Study | Critical-Code-Studies | Poizone, Aldebaran |
Assembling a Video Game Screenshots Corpus | Case Study | Research-Basics,Corpus,Image-Corpus | FAVR, FAVR+ Ontology |
Ball Raider | Case Study | Video-Games | - |
Close Reading | Glossary, Article | Research-Basics,Critical-Code-Studies | Distant Reading, Critical Code Analysis |
Conceptualizing Programming | Conceptual Thought | Programming-Practices,Critical-Code-Studies,Bookmarks | - |
Critique on Distant Reading and Viewing | Summary | Computational-Methods,Digital-Humanities,Research-Basics | Distant Reading, Distant Viewing |
Dissertation | Summary | | - |
Dissertation - Synopse | Summary | | - |
Distant Reading | Glossary | Research-Basics,Computational-Methods | Distant Viewing, Distant Reading The Vice Source Code, Critique on Distant Reading and Viewing |
Distant Reading The Vice Source Code | Case Study | Code-Analysis,Case-Study | Conceptualizing Programming, Emulation, Critical Code Analysis, Choose Your Own Adventures in Source Code, VICE |
Distant Viewing | Glossary | Research-Basics,Visual-Studies,Computational-Methods | Distant Viewing Image Clustering of Video Games’ Screenshots, Distant viewing: analyzing large visual corpora, Distant Reading, Critique on Distant Reading and Viewing |
Distant Viewing Image Clustering of Video Games’ Screenshots | Case Study | Visual-Studies | - |
Early Video Game Programming Practices | Summary | Video-Game-Studies,Critical-Code-Studies,Hacking | Conceptualizing Programming, Visuality of Early Video Game Graphics Programming |
Expanding on the Video Game Image as Interface | tbd | Visual-Studies | - |
FAVR | Glossary, Theory | Research-Basics | FAVR+ Ontology |
FAVR+ Ontology | Glossary, Case Study | Metadata,Video-Game-Studies,Video-Game-Visuality,Ontologies | FAVR, Video Game Metadata And Ontologies |
Interview Notes Robox, Aldebaran, Ball Raider | Case Study, Interviews | | Robox, Aldebaran, Ball Raider |
Isometric Projection in older Video Games | Finding, Conceptual Thought | Video-Game-Graphics | Visual Studies, Visuality of Early Video Game Graphics Programming |
Ludeme | Glossary | Ludeme,Video-Game-Studies | - |
Ludische Resonanz | Conceptual Thought | Ludeme | Ludeme |
Magazine Covers From Afar | Case Study | Case-Study,Visual-Studies | Distant Viewing |
Necronom | Case Study | Video-Games | - |
Poizone | Case Study | Video-Game-Studies,Video-Game-History,Play-Analysis | Poizone Annotated Source Code, Critical Code Analysis, Rules, Mechanics, and Ludemes, Aldebaran |
Poizone Annotated Source Code | Code Analysis, Case Study | Poizone,Assembly,Critical-Code-Studies,Python | Poizone |
Preserving Video Games as Cultural Heritage | Summary | Preservation,Cultural-Heritage,Video-Games | Assembling Auras |
Produktionsästhetik | Glossary | Art-Theory | - |
Robox | Case Study | Video-Games,BASIC | Robox Mapping |
Rules, Mechanics, and Ludemes | Summary | Ludeme,Video-Game-Studies | Ludeme |
Source Code Analysis in the Humanities | Summary | Research-Basics,Critical-Code-Studies,Code-Analysis | - |
Technicity of Early Video Game Graphics Programming | tbd | | Technicity, Collected Notes 2024-10, Video Game Image, Visuality of Early Video Game Graphics Programming |
Translation Of Code Into Graphics | Conceptual Thought | Visuality,Video-Game-Studies,Visual-Studies,Critical-Code-Studies | Conceptualizing Programming, Computational Image, Ludeme |
VICE | Case Study | Code-Analysis | Critical Code Analysis, Critical code studies, Distant Reading The Vice Source Code, Choose Your Own Adventures in Source Code, Emulation |
Video Game Image | Conceptual Thought | Video-Game-Visuality,Video-Game-Studies,Media-Studies | Technicity of Early Video Game Graphics Programming, Visuality of Early Video Game Graphics Programming, Into the universe of technical images, The philosophy of software, What is the Video Game Image? |
Video Game Metadata And Ontologies | Summary | Metadata,Video-Game-Studies,Digital-Humanities,Wikidata,Research-Basics | FAVR, FAVR+ Ontology, Wikidata, Use Openrefine |
Video Game Releases And Ports | Conceptual Thought | Video-Game-Studies,Translation | Conceptualizing Programming |
Visuality of Early Video Game Graphics Programming | Conceptual Thought | Video-Game-Visuality,Visuality,Media-Studies,Assembly,Micro-Computers,Video-Game-Graphics | Video Game Image, Visual Studies, Visuality |
What makes a Video Game | Conceptual Thought | Video-Game-Studies,Critical-Code-Studies | Ergodicity, Ludeme, Conceptualizing Programming, The philosophy of software, Illusion als Versprechen |