Case Studies

TitleTags
Case studies
Necronom and visual layouts as methodology
Why would someone want to do that, voluntarily?Technicity, Conference, Log, Reflection
When did tinkering become programming?Conference, Reflection
AldebaranVideo-Games, Games/Aldebaran
Ball RaiderVideo-Games
Bare Chested MenDiscourse, Log
Choose Your Own Adventures in Source CodeText, Critical-Code-Analysis
Distant Reading The Vice Source CodeCritical-Code-Analysis, Blinded-by-the-Light, Log
FAVR+ OntologyMetadata, Video-Game-Studies, Video-Game-Visuality, Ontologies, Blinded-by-the-Light
Initiation Inspiration And SourcesGames/Robox, Games/Aldebaran, Games/Ball-Raider, Blinded-by-the-Light, Log
Magazine Covers From Afar
Minarett Attack – Les jeux vidéo et la rhétorique de l’extrême droiteVideo-Games
NecronomVideo-Games
Bare-Chested Men and Violence in Digitals Games in the 1980sText, Discourse
Programming and Becoming - TranscriptTalk, Video-Game-History, Critical-Code-Analysis
RoboxVideo-Games, Games/Robox
VICECritical-Code-Analysis